- Work under the supervision of an Art Director.
- Creation of AAA quality assets for Video Games.
- Handling all aspects of the geometry pipeline (Zbrush, UVs, proxy creation, map bakes, etc.).
- Excellent knowledge of Maya or Max.
- Excellent knowledge of Substance Painter.
- Proficiency in Substance Designer is a plus.
- Excellent knowledge of high quality asset workflows and technical specifications.
Apply with a resume and a portfolio or show reel.