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Responsibilities:

  • Work closely with art and design to create and iterate on gameplay features.
  • Contribute ideas toward all aspects of the game’s production and development.
  • Write robust, maintainable code.
  • Implement the trigger of SFX, VFX or other effects.
  • Make sure the user experience meets the requirement.
  • Optimize high level game play implementation.

Qualifications:

  • Excellent programming skills in C++ and Unreal Engine.
  • Be able to scripting on character, AI, camera, game flow, game play, UI and path finding.
  • Has knowledge of visual script.
  • Know common data structure and algorithm for different types of games.
  • Be able to implement the core game features.
  • Optimize high level logic to meet the CPU budget.

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