Responsibilities:

  • Create, edit, optimize 3D environments.
  • Create structures, terrain and props from photo reference and concepts.

Qualifications:

  • Expert knowledge in a 3D modeling software such Maya or 3DSMax.
  • Strong sense of scene composition.
  • Through understanding of how environments affect gameplay.
  •  Superior eye for lighting, color and detail.
  • Create high quality textures in Substance and Photoshop.

 

Apply with a resume and a portfolio or show reel.

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